Particle Games IV
The latest addition the the Particle Tools includes an option to pipe the output of the ParticleMuxer into a new particle shape giving artists the possibility to create astonishing effects with lots of particles that can be rendered by the GPU. The video below uses an emitter creating point particles that are influenced by a gravity field and an image based displacement node coming with the Particle Tools.
April 3rd, 2008 at 8:51 pm
hi, is there a tutorial/manual where I can see how to use that tool? I am not getting it in maya