Seamour has already become THE tool for generating flexible, high-quality seams in no time. According to customer feedback there is “not much to do but” one final feature: automated mesh splitting.
This would allow artists to easily create highly detailed structures like pinholes or slubs between pieces of garment that are sewn together. Of course you could fake things like this with displacement mapping but be aware that one would need a good UV layout for things like that and since most of our customers do not create there geometry in Maya but use CAD data that has been tesselated it’s most likely that the UVs are unusable or even that there aren’t any UVs at all.
Letting Seamour Pro split the geometry will give you another big advantage: real-time feedback. That’s right, drawing a curve on a mesh and splitting it along this curve will have never been so easy!
Pricing: Seamour Pro will include all features of the standard version plus the automated mesh split. Customers of the standard version will be able to upgrade to pro.
Availability: When it’s done.